Disease:

There are 3 different levels of disease. The following are the levels and the penalties caused by each:

 

Level #1 Disease: Rulings:
Contract:

Time from contracting the disease to beginning the penalties: 1-D20 days.

Effects:

-30 to strike another creature.

-30% movement (rounded down).

Checks:

%Roll needed to avoid unconsciousness per 24 Hrs -------- : 5+

%Roll needed to avoid death if unconsciousness occurs --- : 5+

 

Note:

Luck cannot be used to succeed at this roll.

Length of unconsciousness:

1-D4 hours.

Time to heal from disease:

1-D4 +1 moons.

 

Level #2 Disease: Rulings:
Contract:

Time from contracting the disease to beginning the penalties: 1-D12 days.

Effects:

-50 to strike another creature.

-50% movement (rounded down).

Checks:

%Roll needed to avoid unconsciousness per 24 Hrs -------- : 10+

%Roll needed to avoid death if unconsciousness occurs --- : 10+

 

Note:

Luck cannot be used to succeed at this roll.

Length of unconsciousness:

2-D8 hours.

Time to heal from disease:

1-D12 +1 moons.

Level #3 Disease: Rulings:
Contract:

Time from contracting the disease to beginning the penalties: 1-D6 days.

Effects:

-70 to strike another creature.

-70% movement (rounded down).

Checks:

%Roll needed to avoid unconsciousness per 24 Hrs -------- : 15+

%Roll needed to avoid death if unconsciousness occurs --- : 15+

 

Note:

Luck cannot be used to succeed at this roll.

Length of unconsciousness:

2-D12 hours.

Time to heal from disease:

3-D6 moons.

 

G.M.:
This is a vast ruling, as to the causes, outcomes, and effects. You may wish to create and organize your own charts as to the rulings of diseases. It is up to you, what the effects, penalties and durations of diseases will be (for individual diseases are not listed as rulings here in this book (be imaginative and create your own diseases).